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GET THE MOD HERE
Main Features:
- Stereoscopic rendering and 6DoF head tracking
- Motion controllers: right hand = weapons, left hand = plasmids, laser aim
- Viewmodel follows the active controller; inactive hand (and stowed weapon) can be hidden
- Per-weapon aim profiles (laser/bullet calibration saved per gun)
- Body-follows-head movement (“walk where you look”)
- Floating VR HUD for health / EVE / ammo and the pause menu (distance/width/height sliders)
- Single-eye desktop mirror
- Swing-to-melee on the wrench only (trigger still works; default swing speed 3.6 m/s)
- Independent hand scale (0.2–4.0) and weapon scale (0.3–2.5)
- Head owns pitch; stick turns (stick pitch can be restored)
- Zoom removed on purpose
INSTALL GUIDES IN THE WORKS
GAMEPLAY:

