β π
GET PRAYDOGS UEVR INJECTOR HERE
GET THE UEVR PROFILE HERE
Main Features:
- True 1:1 motion aim written into Haloβs aim state (upstream of accel / deadzone / assist)
- Compositor-drawn on-target reticle (game crosshair + hit marker) and world waypoints
- Two-hand grip to steady aim; left trigger while gripped = gun scope (flat zoom suppressed)
- Swing gun hand to melee; shoulder + grip to switch weapons
- Head-relative stick move; snap turn
- Cutscenes on an adjustable flat panel; positional audio follows the head
- Optional per-weapon pose-match calibration
- Live UEVR Script UI settings in halo_vr_user.cfg (survives updates)
INSTALL GUIDES IN THE WORKS
GAMEPLAY:

